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GTA 6 Vehicle Customization: What's New

Two named mod shops, a dedicated system for hunting down abandoned classics, and a customization list that goes well past paint jobs and wheels.

GTA 6 Vehicle Customization: What's New

Car culture has always been part of GTA’s DNA, but GTA 6 looks to be treating vehicle customization as a genuine system rather than a side activity bolted onto the map. Between the confirmed customization categories and the two named shops built around them, there’s more structure here than any previous entry has shown at this point before launch.

On the customization side itself, Rockstar has confirmed a list that reads closer to a real tuning shop’s menu than a typical GTA paint-and-wheels setup: liveries, car body work, engine upgrades, brakes, lighting, suspension, transmission, wheels, windows, and turbo tuning are all confirmed categories. Some reporting even suggests weapon and explosive modifications may be possible on certain vehicles as well. That’s a considerably deeper list than GTA 5’s Los Santos Customs ever offered, and it suggests performance tuning is meant to matter mechanically, not just visually.

Two specific shops have been named so far, each with its own identity rather than being generic reskins of the same menu. Rideout Customs is the more polished of the two, built around detailed interior work, rims, and donk-style customization, the lowrider-adjacent, show-car end of car culture. One-Eyed Willie’s Mod Shop sits at the opposite end, focused on off-road modification and hand-painted work, aimed at a rougher, more utilitarian style of build. Having two shops with genuinely different specialties, rather than one all-purpose garage, points toward Rockstar wanting different vehicle subcultures to feel mechanically and visually distinct from each other.

The most novel addition, though, is the Classic Car Collection, a system built around finding cars in the world rather than just buying and modifying them. Rockstar describes it as tracking down abandoned classic and work-in-progress project cars scattered across Leonida, which turns vintage vehicles into something closer to a collectible or scavenger-hunt mechanic than a showroom purchase. It’s a neat way to make the map’s history feel embedded in its geography, old cars left to rust in specific places rather than simply available on a dealership list, and it gives long-time players a reason to explore corners of the state that might not otherwise have much pulling them there.

None of this has been shown in extended, hands-on gameplay yet. So exactly how deep the tuning goes in practice, whether it meaningfully affects handling and top speed the way our own database tracks those stats for individual vehicles, or whether it’s mostly cosmetic with performance as a light layer on top, is still an open question. But on paper, this is the most ambitious vehicle customization system Rockstar has described for a mainline GTA, and it’s one of the areas where the confirmed details already exceed what most fans were expecting.

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About GTA Ready Editorial

GTA Ready is an independent fan site covering Grand Theft Auto VI. We separate what Rockstar has confirmed from rumor and speculation, cite our sources, and correct mistakes openly when new information arrives.